refactor: rename versions/zstd to versions/zstd-bundle for consistency
Aligns the zstd NSIS wrapper directory with the naming convention used by
all other bundle directories (versions/25.01-bundle, 26.00-bundle, etc.).
Changes:
- git mv versions/zstd -> versions/zstd-bundle (20 project-owned files)
- Fix UI/NSIS/StdAfx.h: use relative include ../../Bundles/Nsis7z/pluginapi.h
instead of absolute-style 7zip/Bundles/Nsis7z/pluginapi.h (portable across
both Linux and Windows builds without extra include path)
Build tool updates:
- tools/legacy/build_plugin_zstd_vs2026.py: updated project_dir path
- tools/linux/build_plugin_linux.py:
* VERSION_LAYOUT zstd: zstd -> zstd-bundle
* VERSION_EXTRA_FLAGS zstd: -Wno-sign-compare -Wno-cast-function-type
(fast-lzma2 C vendor code)
* VERSION_EXTRA_CXXFLAGS zstd: -Wno-unused-parameter (NSIS wrapper)
* EXTRA_SYS_OBJS: inject MyWindows.o for zstd (LocalFileTimeToFileTime2)
* Remove 'zip_version != zstd' exception; auto-recreate symlinks for all
bundle versions including zstd
- tools/linux/setup_bundle_symlinks.py: add VENDOR_DIR mapping so 'zstd'
points to versions/7-zip-zstd (not versions/zstd which no longer exists)
- tools/linux/overlay/makefile.gcc: add EXTRA_SYS_OBJS ?= variable so
callers can inject additional objects without modifying the file
Linux build status after this commit:
python3 build_plugin.py --7zip-version zstd -> Build completed (all 3 configs)
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// StdAfx.h
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#ifndef __STDAFX_H
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#define __STDAFX_H
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#include "Common/Common.h"
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#include <windows.h>
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#include <commctrl.h>
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#include "Common/MyWindows.h"
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#include "Common/NewHandler.h"
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#include "pluginapi.h"
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#endif
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