chore: initial commit (extracted from Launchers monorepo)

Plugin: ns7zip v2.0.0
Architectures: x86-ansi, x86-unicode, amd64-unicode
License: LGPL-2.1-or-later
This commit is contained in:
Simone
2026-04-29 14:07:51 +02:00
commit d074cc7c07
3848 changed files with 1076682 additions and 0 deletions
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// ZlibDecoder.h
#ifndef ZIP7_INC_ZLIB_DECODER_H
#define ZIP7_INC_ZLIB_DECODER_H
#include "DeflateDecoder.h"
namespace NCompress {
namespace NZlib {
const UInt32 ADLER_INIT_VAL = 1;
Z7_CLASS_IMP_NOQIB_1(
COutStreamWithAdler
, ISequentialOutStream
)
UInt32 _adler;
CMyComPtr<ISequentialOutStream> _stream;
UInt64 _size;
public:
void SetStream(ISequentialOutStream *stream) { _stream = stream; }
void ReleaseStream() { _stream.Release(); }
void Init() { _adler = ADLER_INIT_VAL; _size = 0; }
UInt32 GetAdler() const { return _adler; }
UInt64 GetSize() const { return _size; }
};
Z7_CLASS_IMP_NOQIB_1(
CDecoder
, ICompressCoder
)
CMyComPtr2<ISequentialOutStream, COutStreamWithAdler> AdlerStream;
CMyComPtr2<ICompressCoder, NDeflate::NDecoder::CCOMCoder> DeflateDecoder;
Int32 _inputProcessedSize_Additional;
public:
bool IsAdlerOptional;
CDecoder(): IsAdlerOptional(false) {}
UInt64 GetInputProcessedSize() const
{
return (UInt64)(
(Int64)DeflateDecoder->GetInputProcessedSize() +
(Int64)_inputProcessedSize_Additional);
}
UInt64 GetOutputProcessedSize() const { return AdlerStream->GetSize(); }
};
static bool inline IsZlib(const Byte *p)
{
if ((p[0] & 0xF) != 8) // method
return false;
if (((unsigned)p[0] >> 4) > 7) // logar_window_size minus 8.
return false;
if ((p[1] & 0x20) != 0) // dictPresent
return false;
if ((((UInt32)p[0] << 8) + p[1]) % 31 != 0)
return false;
return true;
}
// IsZlib_3bytes checks 2 bytes of zlib header and starting byte of Deflate stream
static bool inline IsZlib_3bytes(const Byte *p)
{
if (!IsZlib(p))
return false;
const unsigned val = p[2];
const unsigned blockType = (val >> 1) & 0x3;
if (blockType == 3) // unsupported block type for deflate
return false;
if (blockType == NCompress::NDeflate::NBlockType::kStored && (val >> 3) != 0)
return false;
return true;
}
}}
#endif