chore: initial commit (extracted from Launchers monorepo)
Plugin: ns7zip v2.0.0 Architectures: x86-ansi, x86-unicode, amd64-unicode License: LGPL-2.1-or-later
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// LangUtils.h
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#ifndef ZIP7_INC_LANG_UTILS_H
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#define ZIP7_INC_LANG_UTILS_H
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#include "../../../Common/Lang.h"
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#include "../../../Windows/ResourceString.h"
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extern UString g_LangID;
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extern CLang g_Lang;
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#ifdef Z7_LANG
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struct CIDLangPair
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{
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UInt32 ControlID;
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UInt32 LangID;
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};
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void ReloadLang();
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void LoadLangOneTime();
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void LangSetDlgItemText(HWND dialog, UInt32 controlID, UInt32 langID);
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void LangSetDlgItems(HWND dialog, const UInt32 *ids, unsigned numItems);
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void LangSetDlgItems_Colon(HWND dialog, const UInt32 *ids, unsigned numItems);
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void LangSetDlgItems_RemoveColon(HWND dialog, const UInt32 *ids, unsigned numItems);
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void LangSetWindowText(HWND window, UInt32 langID);
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UString LangString(UInt32 langID);
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void AddLangString(UString &s, UInt32 langID);
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void LangString(UInt32 langID, UString &dest);
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void LangString_OnlyFromLangFile(UInt32 langID, UString &dest);
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#else
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inline UString LangString(UInt32 langID) { return NWindows::MyLoadString(langID); }
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inline void LangString(UInt32 langID, UString &dest) { NWindows::MyLoadString(langID, dest); }
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inline void AddLangString(UString &s, UInt32 langID) { s += NWindows::MyLoadString(langID); }
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#endif
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FString GetLangDirPrefix();
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// bool LangOpen(CLang &lang, CFSTR fileName);
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void Lang_GetShortNames_for_DefaultLang(AStringVector &names, unsigned &subLang);
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#endif
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