Files
nsis-plugin-ns7zip/versions/25.01/CPP/7zip/Compress/BZip2Encoder.h
T
Simone d074cc7c07 chore: initial commit (extracted from Launchers monorepo)
Plugin: ns7zip v2.0.0
Architectures: x86-ansi, x86-unicode, amd64-unicode
License: LGPL-2.1-or-later
2026-04-29 14:07:51 +02:00

274 lines
6.2 KiB
C++

// BZip2Encoder.h
#ifndef ZIP7_INC_COMPRESS_BZIP2_ENCODER_H
#define ZIP7_INC_COMPRESS_BZIP2_ENCODER_H
#include "../../Common/MyCom.h"
#ifndef Z7_ST
#include "../../Windows/Synchronization.h"
#include "../../Windows/Thread.h"
#endif
#include "../ICoder.h"
#include "../Common/InBuffer.h"
#include "../Common/OutBuffer.h"
#include "BitmEncoder.h"
#include "BZip2Const.h"
#include "BZip2Crc.h"
namespace NCompress {
namespace NBZip2 {
const unsigned kNumPassesMax = 10;
struct CMsbfEncoderTemp
{
unsigned _bitPos; // 0 < _bitPos <= 8 : number of non-filled low bits in _curByte
unsigned _curByte; // low (_bitPos) bits are zeros
// high (8 - _bitPos) bits are filled
Byte *_buf;
Byte *_buf_base;
void SetStream(Byte *buf) { _buf_base = _buf = buf; }
Byte *GetStream() const { return _buf_base; }
void Init()
{
_bitPos = 8;
_curByte = 0;
_buf = _buf_base;
}
// required condition: (value >> numBits) == 0
// numBits == 0 is allowed
void WriteBits(UInt32 value, unsigned numBits)
{
do
{
unsigned bp = _bitPos;
unsigned curByte = _curByte;
if (numBits < bp)
{
bp -= numBits;
_curByte = curByte | (value << bp);
_bitPos = bp;
return;
}
numBits -= bp;
const UInt32 hi = value >> numBits;
value -= (hi << numBits);
Byte *buf = _buf;
_bitPos = 8;
_curByte = 0;
*buf++ = (Byte)(curByte | hi);
_buf = buf;
}
while (numBits);
}
void WriteBit(unsigned value)
{
const unsigned bp = _bitPos - 1;
const unsigned curByte = _curByte | (value << bp);
_curByte = curByte;
_bitPos = bp;
if (bp == 0)
{
*_buf++ = (Byte)curByte;
_curByte = 0;
_bitPos = 8;
}
}
void WriteByte(unsigned b)
{
const unsigned bp = _bitPos;
const unsigned a = _curByte | (b >> (8 - bp));
_curByte = b << bp;
Byte *buf = _buf;
*buf++ = (Byte)a;
_buf = buf;
}
UInt32 GetBytePos() const { return (UInt32)(size_t)(_buf - _buf_base); }
UInt32 GetPos() const { return GetBytePos() * 8 + 8 - _bitPos; }
unsigned GetCurByte() const { return _curByte; }
unsigned GetNonFlushedByteBits() const { return _curByte >> _bitPos; }
void SetPos(UInt32 bitPos)
{
_buf = _buf_base + (bitPos >> 3);
_bitPos = 8 - ((unsigned)bitPos & 7);
}
void SetCurState(unsigned bitPos, unsigned curByte)
{
_bitPos = 8 - bitPos;
_curByte = curByte;
}
};
class CEncoder;
class CThreadInfo
{
private:
CMsbfEncoderTemp m_OutStreamCurrent;
public:
CEncoder *Encoder;
Byte *m_Block;
private:
Byte *m_MtfArray;
Byte *m_TempArray;
UInt32 *m_BlockSorterIndex;
public:
bool m_OptimizeNumTables;
UInt32 m_NumCrcs;
UInt32 m_BlockIndex;
UInt64 m_UnpackSize;
Byte *m_Block_Base;
Byte Lens[kNumTablesMax][kMaxAlphaSize];
UInt32 Freqs[kNumTablesMax][kMaxAlphaSize];
UInt32 Codes[kNumTablesMax][kMaxAlphaSize];
Byte m_Selectors[kNumSelectorsMax];
UInt32 m_CRCs[1 << kNumPassesMax];
void WriteBits2(UInt32 value, unsigned numBits);
void WriteByte2(unsigned b) { WriteBits2(b, 8); }
void WriteBit2(unsigned v) { m_OutStreamCurrent.WriteBit(v); }
void EncodeBlock(const Byte *block, UInt32 blockSize);
UInt32 EncodeBlockWithHeaders(const Byte *block, UInt32 blockSize);
void EncodeBlock2(const Byte *block, UInt32 blockSize, UInt32 numPasses);
public:
#ifndef Z7_ST
NWindows::CThread Thread;
NWindows::NSynchronization::CAutoResetEvent StreamWasFinishedEvent;
NWindows::NSynchronization::CAutoResetEvent WaitingWasStartedEvent;
// it's not member of this thread. We just need one event per thread
NWindows::NSynchronization::CAutoResetEvent CanWriteEvent;
public:
Byte MtPad[1 << 8]; // It's pad for Multi-Threading. Must be >= Cache_Line_Size.
HRESULT Create();
void FinishStream(bool needLeave);
THREAD_FUNC_RET_TYPE ThreadFunc();
#endif
CThreadInfo(): m_BlockSorterIndex(NULL), m_Block_Base(NULL) {}
~CThreadInfo() { Free(); }
bool Alloc();
void Free();
HRESULT EncodeBlock3(UInt32 blockSize);
};
struct CEncProps
{
UInt32 BlockSizeMult;
UInt32 NumPasses;
UInt32 NumThreadGroups;
UInt64 Affinity;
CEncProps()
{
BlockSizeMult = (UInt32)(Int32)-1;
NumPasses = (UInt32)(Int32)-1;
NumThreadGroups = 0;
Affinity = 0;
}
void Normalize(int level);
bool DoOptimizeNumTables() const { return NumPasses > 1; }
};
class CEncoder Z7_final:
public ICompressCoder,
public ICompressSetCoderProperties,
#ifndef Z7_ST
public ICompressSetCoderMt,
#endif
public CMyUnknownImp
{
Z7_COM_QI_BEGIN2(ICompressCoder)
Z7_COM_QI_ENTRY(ICompressSetCoderProperties)
#ifndef Z7_ST
Z7_COM_QI_ENTRY(ICompressSetCoderMt)
#endif
Z7_COM_QI_END
Z7_COM_ADDREF_RELEASE
Z7_IFACE_COM7_IMP(ICompressCoder)
Z7_IFACE_COM7_IMP(ICompressSetCoderProperties)
#ifndef Z7_ST
Z7_IFACE_COM7_IMP(ICompressSetCoderMt)
#endif
#ifndef Z7_ST
UInt32 m_NumThreadsPrev;
#endif
public:
CInBuffer m_InStream;
#ifndef Z7_ST
Byte MtPad[1 << 8]; // It's pad for Multi-Threading. Must be >= Cache_Line_Size.
#endif
CBitmEncoder<COutBuffer> m_OutStream;
CEncProps _props;
CBZip2CombinedCrc CombinedCrc;
#ifndef Z7_ST
CThreadInfo *ThreadsInfo;
NWindows::NSynchronization::CManualResetEvent CanProcessEvent;
NWindows::NSynchronization::CCriticalSection CS;
UInt32 NumThreads;
bool MtMode;
UInt32 NextBlockIndex;
bool CloseThreads;
bool StreamWasFinished;
NWindows::NSynchronization::CManualResetEvent CanStartWaitingEvent;
CThreadNextGroup ThreadNextGroup;
HRESULT Result;
ICompressProgressInfo *Progress;
#else
CThreadInfo ThreadsInfo;
#endif
UInt64 NumBlocks;
UInt64 GetInProcessedSize() const { return m_InStream.GetProcessedSize(); }
UInt32 ReadRleBlock(Byte *buf);
void WriteBytes(const Byte *data, UInt32 sizeInBits, unsigned lastByteBits);
void WriteByte(Byte b);
#ifndef Z7_ST
HRESULT Create();
void Free();
#endif
public:
CEncoder();
#ifndef Z7_ST
~CEncoder();
#endif
HRESULT Flush() { return m_OutStream.Flush(); }
HRESULT CodeReal(ISequentialInStream *inStream, ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress);
};
}}
#endif