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nsis-plugin-ns7zip/versions/26.00/CPP/7zip/Compress/BitlDecoder.h
T
Simone d074cc7c07 chore: initial commit (extracted from Launchers monorepo)
Plugin: ns7zip v2.0.0
Architectures: x86-ansi, x86-unicode, amd64-unicode
License: LGPL-2.1-or-later
2026-04-29 14:07:51 +02:00

226 lines
6.0 KiB
C++

// BitlDecoder.h -- the Least Significant Bit of byte is First
#ifndef ZIP7_INC_BITL_DECODER_H
#define ZIP7_INC_BITL_DECODER_H
#include "../../../C/CpuArch.h"
#include "../IStream.h"
namespace NBitl {
const unsigned kNumBigValueBits = 8 * 4;
const unsigned kNumValueBytes = 3;
const unsigned kNumValueBits = 8 * kNumValueBytes;
const UInt32 kMask = (1 << kNumValueBits) - 1;
#if !defined(Z7_BITL_USE_REVERSE_BITS_TABLE)
#if 1 && defined(MY_CPU_ARM_OR_ARM64) \
&& (defined(MY_CPU_ARM64) || defined(__ARM_ARCH_6T2__) \
|| defined(__ARM_ARCH) && (__ARM_ARCH >= 7)) \
&& (defined(__GNUC__) && (__GNUC__ >= 4) \
|| defined(__clang__) && (__clang_major__ >= 4))
#define Z7_BITL_USE_REVERSE_BITS_INSTRUCTION
#elif 1
#define Z7_BITL_USE_REVERSE_BITS_TABLE
#endif
#endif
#if defined(Z7_BITL_USE_REVERSE_BITS_TABLE)
extern Byte kReverseTable[256];
#endif
inline unsigned ReverseBits8(unsigned i)
{
#if defined(Z7_BITL_USE_REVERSE_BITS_TABLE)
return kReverseTable[i];
#elif defined(Z7_BITL_USE_REVERSE_BITS_INSTRUCTION)
// rbit is available in ARMv6T2 and above
asm ("rbit "
#if defined(MY_CPU_ARM)
"%0,%0" // it uses default register size,
// but we need 32-bit register here.
// we must use it only if default register size is 32-bit.
// it will work incorrectly for ARM64.
#else
"%w0,%w0" // it uses 32-bit registers in ARM64.
// compiler for (MY_CPU_ARM) can't compile it.
#endif
: "+r" (i));
return i >> 24;
#else
unsigned
x = ((i & 0x55) << 1) | ((i >> 1) & 0x55);
x = ((x & 0x33) << 2) | ((x >> 2) & 0x33);
return ((x & 0x0f) << 4) | (x >> 4);
#endif
}
/* TInByte must support "Extra Bytes" (bytes that can be read after the end of stream
TInByte::ReadByte() returns 0xFF after the end of stream
TInByte::NumExtraBytes contains the number "Extra Bytes"
Bitl decoder can read up to 4 bytes ahead to internal buffer. */
template<class TInByte>
class CBaseDecoder
{
protected:
unsigned _bitPos;
UInt32 _value;
TInByte _stream;
public:
bool Create(UInt32 bufSize) { return _stream.Create(bufSize); }
void SetStream(ISequentialInStream *inStream) { _stream.SetStream(inStream); }
void ClearStreamPtr() { _stream.ClearStreamPtr(); }
void Init()
{
_stream.Init();
_bitPos = kNumBigValueBits;
_value = 0;
}
// the size of portion data in real stream that was already read from this object.
// it doesn't include unused data in BitStream object buffer (up to 4 bytes)
// it doesn't include unused data in TInByte buffers
// it doesn't include virtual Extra bytes after the end of real stream data
UInt64 GetStreamSize() const
{
return ExtraBitsWereRead() ?
_stream.GetStreamSize():
GetProcessedSize();
}
// the size of virtual data that was read from this object.
UInt64 GetProcessedSize() const { return _stream.GetProcessedSize() - ((kNumBigValueBits - _bitPos) >> 3); }
bool ThereAreDataInBitsBuffer() const { return this->_bitPos != kNumBigValueBits; }
Z7_FORCE_INLINE
void Normalize()
{
for (; _bitPos >= 8; _bitPos -= 8)
_value = ((UInt32)_stream.ReadByte() << (kNumBigValueBits - _bitPos)) | _value;
}
Z7_FORCE_INLINE
UInt32 ReadBits(unsigned numBits)
{
Normalize();
UInt32 res = _value & ((1 << numBits) - 1);
_bitPos += numBits;
_value >>= numBits;
return res;
}
bool ExtraBitsWereRead() const
{
return (_stream.NumExtraBytes > 4 || kNumBigValueBits - _bitPos < (_stream.NumExtraBytes << 3));
}
bool ExtraBitsWereRead_Fast() const
{
// full version is not inlined in vc6.
// return _stream.NumExtraBytes != 0 && (_stream.NumExtraBytes > 4 || kNumBigValueBits - _bitPos < (_stream.NumExtraBytes << 3));
// (_stream.NumExtraBytes > 4) is fast overread detection. It's possible that
// it doesn't return true, if small number of extra bits were read.
return (_stream.NumExtraBytes > 4);
}
// it must be fixed !!! with extra bits
// UInt32 GetNumExtraBytes() const { return _stream.NumExtraBytes; }
};
template<class TInByte>
class CDecoder: public CBaseDecoder<TInByte>
{
UInt32 _normalValue;
public:
void Init()
{
CBaseDecoder<TInByte>::Init();
_normalValue = 0;
}
Z7_FORCE_INLINE
void Normalize()
{
for (; this->_bitPos >= 8; this->_bitPos -= 8)
{
const unsigned b = this->_stream.ReadByte();
_normalValue = ((UInt32)b << (kNumBigValueBits - this->_bitPos)) | _normalValue;
this->_value = (this->_value << 8) | ReverseBits8(b);
}
}
Z7_FORCE_INLINE
UInt32 GetValue(unsigned numBits)
{
Normalize();
return ((this->_value >> (8 - this->_bitPos)) & kMask) >> (kNumValueBits - numBits);
}
Z7_FORCE_INLINE
UInt32 GetValue_InHigh32bits()
{
Normalize();
return this->_value << this->_bitPos;
}
Z7_FORCE_INLINE
void MovePos(size_t numBits)
{
this->_bitPos += (unsigned)numBits;
_normalValue >>= numBits;
}
Z7_FORCE_INLINE
UInt32 ReadBits(unsigned numBits)
{
Normalize();
UInt32 res = _normalValue & ((1 << numBits) - 1);
MovePos(numBits);
return res;
}
void AlignToByte() { MovePos((32 - this->_bitPos) & 7); }
Z7_FORCE_INLINE
Byte ReadDirectByte() { return this->_stream.ReadByte(); }
Z7_FORCE_INLINE
size_t ReadDirectBytesPart(Byte *buf, size_t size) { return this->_stream.ReadBytesPart(buf, size); }
Z7_FORCE_INLINE
Byte ReadAlignedByte()
{
if (this->_bitPos == kNumBigValueBits)
return this->_stream.ReadByte();
Byte b = (Byte)(_normalValue & 0xFF);
MovePos(8);
return b;
}
// call it only if the object is aligned for byte.
Z7_FORCE_INLINE
bool ReadAlignedByte_FromBuf(Byte &b)
{
if (this->_stream.NumExtraBytes != 0)
if (this->_stream.NumExtraBytes >= 4
|| kNumBigValueBits - this->_bitPos <= (this->_stream.NumExtraBytes << 3))
return false;
if (this->_bitPos == kNumBigValueBits)
return this->_stream.ReadByte_FromBuf(b);
b = (Byte)(_normalValue & 0xFF);
MovePos(8);
return true;
}
};
}
#endif