initial: nsAdvsplash plugin 1.0.0
This commit is contained in:
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# Microsoft Developer Studio Project File - Name="advsplash" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=advsplash - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak" CFG="advsplash - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "advsplash - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "advsplash - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "advsplash - Win32 Release_Unicode" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "advsplash - Win32 Debug_Unicode" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "advsplash - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /Og /Os /Oy /I "..\ExDll" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c
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# SUBTRACT CPP /Ox /Ow /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib vfw32.lib winmm.lib ole32.lib oleaut32.lib uuid.lib msvcrt.lib /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386 /nodefaultlib /out:"../../Plugins/newadvsplash.dll" /opt:nowin98
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "advsplash - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\ExDll" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../../Plugins/newadvsplash.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "advsplash - Win32 Release_Unicode"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release_Unicode"
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# PROP Use_MFC 0
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# PROP Output_Dir "Release_Unicode"
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# PROP Intermediate_Dir "Release_Unicode"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /Og /Os /Oy /I "..\ExDll" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "_MBCS" /D "_USRDLL" /FD /c
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# SUBTRACT CPP /Ox /Ow /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib vfw32.lib winmm.lib ole32.lib oleaut32.lib uuid.lib msvcrt.lib /nologo /entry:"DllMain" /subsystem:windows /dll /machine:I386 /nodefaultlib /out:"../../Unicode/plugins/newadvsplash.dll" /opt:nowin98
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "advsplash - Win32 Debug_Unicode"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\ExDll" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../../Unicode/plugins/newadvsplash.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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# Begin Target
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# Name "advsplash - Win32 Release"
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# Name "advsplash - Win32 Debug"
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# Name "advsplash - Win32 Release_Unicode"
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# Name "advsplash - Win32 Debug_Unicode"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\advsplash.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\gif.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\ExDLL\exdll.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project
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@@ -0,0 +1,28 @@
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "advsplash"=.\advsplash.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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@@ -0,0 +1,69 @@
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NewAdvSplash.dll - plug-in that lets you throw
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up a splash screen in NSIS installers with
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fading effects (win2k/xp) and transparency.
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At the same time can play wav-mp3 sound file.
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Usage:
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1) newadvsplash::show [/NOUNLOAD] Delay FadeIn FadeOut KeyColor [/BANNER] [/PASSIVE] [/NOCANCEL] FileName
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Delay - time (milliseconds) to show image
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FadeIn - time to show the fadein scene
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FadeOut - time to show the fadeout scene
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KeyColor - color used for transparency, could be any RGB value
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(for ex. R=255 G=100 B=16 -> KeyColor=0xFF6410),
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use KeyColor=-1 if there is no transparent color at your image.
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If KeyColor=-2 and image type is gif, plug-in attempts to extract
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transparency color value from the file header. For gif images
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transparency on the static background works even if KeyColor=-1.
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/BANNER - returns control to installer immediatelly after plug-in
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activation. Not depends on installer page - parent window NULL.
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/NOCANCEL - disables 'exit on user click' default behaviour.
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/PASSIVE - not forces splash window to foreground.
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FileName - splash image filename (with extension!). Bmp, gif and jpg
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image types are supported.
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For example:
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newadvsplash::show 3000 0 0 -2 "$PLUGINSDIR\catch.gif"
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or
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newadvsplash::show /NOUNLOAD 1000 600 400 0xFF6410 /BANNER "$TEMP\spltmp.bmp"
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Use /NOUNLOAD with /BANNER key - this case plug-in not waits for
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the end of 'show' and returns control to installer. If used in .onInit
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function, /BANNER key requires 'ShowWindow $HWNDPARENT 2' in .onGUIInit
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2) newadvsplash::stop [/WAIT | /FADEOUT]
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Without options terminates banner.
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With /WAIT option waits for the end.
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With /FADEOUT option forces banner close with fade out effect ('Delay' -> 0).
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3) newadvsplash::play /NOUNLOAD [/LOOP] FileName
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FileName - sound filename to play (with extension, wav, mp3 ...).
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Empty Filename string "" stops sound.
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For example:
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newadvsplash::play /NOUNLOAD /LOOP "$PLUGINSDIR\snd.mp3"
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newadvsplash::show 2000 1000 500 -1 "$PLUGINSDIR\iamfat.jpg"
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4) newadvsplash::hwnd /NOUNLOAD
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Gets splash window handle.
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For example:
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newadvsplash::hwnd /NOUNLOAD
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Pop $0 ; $0 is window handle now
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Compatibility:
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Basic - Win95 and later.
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Fadein/fadeout - win2k/winxp.
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Original code - Justin
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Converted to a plugin DLL by Amir Szekely (kichik)
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Fading and transparency by Nik Medved (brainsucker)
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Gif and jpeg support, /BANNER and /CANCEL, mp3 support - Takhir Bedertdinov
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@@ -0,0 +1,82 @@
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{{PageAuthor|Takhir}}
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== Links ==
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Download:<br>
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<attach>NewAdvSplash.zip</attach><br>
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[http://forums.winamp.com/showthread.php?s=&threadid=197479 Forum thread]
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== Description ==
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NewAdvSplash.dll - startup image banner plug-in with fading effects (win2k/xp) and transparency. At the same time can play sound file. On the base of AdvSplash NSIS plug-in with following add-ons: allows background installer initialization (async-banner mode); plays mp3 files; gif, jpeg and some other OleLoadPicture() formats; "passive" mode - not forces spalsh window to foreground; can return splash HWND to work with other plug-ins (Marquee, AnimGif) in the async mode.
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Compatibility: basic - Win95 and later, fadein/fadeout - win2k/winxp.
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== Installing ==
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Unzip and place the .dll file into the Plugins directory.
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== Entry points and parameters (NSIS script) ==
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newadvsplash::show [/NOUNLOAD] Delay FadeIn FadeOut KeyColor [/BANNER] [/PASSIVE] [/NOCANCEL] FileName
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; Delay
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: time (milliseconds) to show image
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; FadeIn
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: time to show the fadein scene
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; FadeOut
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: time to show the fadeout scene
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; KeyColor
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: color used for transparency, could be any RGB value (for ex. R=255 G=100 B=16 -> KeyColor=0xFF6410), use KeyColor=-1 if there is no transparent color at your image. If KeyColor=-2 and image type is gif, plug-in attempts to extract transparency color value from the file header. For gif images transparency on the static background works even if KeyColor=-1.
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; /BANNER
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: returns control to installer immediatelly after plug-in activation.
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; /NOCANCEL
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: disables 'exit on user click' default behaviour.
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; /PASSIVE
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: not forces spalsh window to foreground
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; FileName
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: splash image filename (with extension!). Bmp, gif and jpg image types supported.
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newadvsplash::stop [/WAIT | /FADEOUT]
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: For /BANNER mode only! Without options terminates banner.
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: With /WAIT option waits for the end.
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: With /FADEOUT option forces banner close with fade out effect ('Delay' -> 0).
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newadvsplash::play /NOUNLOAD [/LOOP] FileName
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; FileName
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: sound filename to play (with extension, wav, mp3 ...). Empty Filename string "" stops playing ('show' end does this as well).
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; /LOOP
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: loops sound.
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newadvsplash::hwnd
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: Gets splash window handle (use Pop to take it from stack)
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== Examples ==
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'Modeless' logo with sound
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<highlight-nsis>
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newadvsplash::play /NOUNLOAD /LOOP "$PLUGINSDIR\snd.mp3"
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newadvsplash::show /NOUNLOAD 2000 1000 500 -2 /BANNER "$PLUGINSDIR\logo.gif"
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; add your initialization code here
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newadvsplash::stop /WAIT
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</highlight-nsis>
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Simple logo
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<highlight-nsis>
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newadvsplash::show 2000 1000 500 -1 "$PLUGINSDIR\logo.jpg"
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</highlight-nsis>
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No return value.
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[[Category:Plugins]]
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