Files
nsis-plugin-ns7zip/versions/zstd-bundle/CPP/7zip/UI/NSIS/UserInputUtils2.cpp
T
Simone 6f37d34920 refactor: rename versions/zstd to versions/zstd-bundle for consistency
Aligns the zstd NSIS wrapper directory with the naming convention used by
all other bundle directories (versions/25.01-bundle, 26.00-bundle, etc.).

Changes:
- git mv versions/zstd -> versions/zstd-bundle (20 project-owned files)
- Fix UI/NSIS/StdAfx.h: use relative include ../../Bundles/Nsis7z/pluginapi.h
  instead of absolute-style 7zip/Bundles/Nsis7z/pluginapi.h (portable across
  both Linux and Windows builds without extra include path)

Build tool updates:
- tools/legacy/build_plugin_zstd_vs2026.py: updated project_dir path
- tools/linux/build_plugin_linux.py:
  * VERSION_LAYOUT zstd: zstd -> zstd-bundle
  * VERSION_EXTRA_FLAGS zstd: -Wno-sign-compare -Wno-cast-function-type
    (fast-lzma2 C vendor code)
  * VERSION_EXTRA_CXXFLAGS zstd: -Wno-unused-parameter (NSIS wrapper)
  * EXTRA_SYS_OBJS: inject MyWindows.o for zstd (LocalFileTimeToFileTime2)
  * Remove 'zip_version != zstd' exception; auto-recreate symlinks for all
    bundle versions including zstd
- tools/linux/setup_bundle_symlinks.py: add VENDOR_DIR mapping so 'zstd'
  points to versions/7-zip-zstd (not versions/zstd which no longer exists)
- tools/linux/overlay/makefile.gcc: add EXTRA_SYS_OBJS ?= variable so
  callers can inject additional objects without modifying the file

Linux build status after this commit:
  python3 build_plugin.py --7zip-version zstd  -> Build completed (all 3 configs)
2026-05-03 02:25:50 +02:00

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C++

// UserInputUtils.cpp
#include "StdAfx.h"
#include "Common/StdInStream.h"
#include "Common/StringConvert.h"
#include "UserInputUtils2.h"
static const char kYes = 'Y';
static const char kNo = 'N';
static const char kYesAll = 'A';
static const char kNoAll = 'S';
static const char kAutoRename = 'U';
static const char kQuit = 'Q';
static const char *kFirstQuestionMessage = "?\n";
static const char *kHelpQuestionMessage =
"(Y)es / (N)o / (A)lways / (S)kip all / A(u)to rename / (Q)uit? ";
// return true if pressed Quite;
// in: anAll
// out: anAll, anYes;
NUserAnswerMode::EEnum ScanUserYesNoAllQuit2(CStdOutStream *outStream)
{
(*outStream) << kFirstQuestionMessage;
for(;;)
{
(*outStream) << kHelpQuestionMessage;
AString scannedString;
g_StdIn.ScanAStringUntilNewLine(scannedString);
scannedString.Trim();
if(!scannedString.IsEmpty())
switch(::MyCharUpper(scannedString[0]))
{
case kYes:
return NUserAnswerMode::kYes;
case kNo:
return NUserAnswerMode::kNo;
case kYesAll:
return NUserAnswerMode::kYesAll;
case kNoAll:
return NUserAnswerMode::kNoAll;
case kAutoRename:
return NUserAnswerMode::kAutoRename;
case kQuit:
return NUserAnswerMode::kQuit;
}
}
}
UString GetPassword(CStdOutStream *outStream)
{
(*outStream) << "\nEnter password:";
outStream->Flush();
AString oemPassword;
g_StdIn.ScanAStringUntilNewLine(oemPassword);
return MultiByteToUnicodeString(oemPassword, CP_OEMCP);
}