d074cc7c07
Plugin: ns7zip v2.0.0 Architectures: x86-ansi, x86-unicode, amd64-unicode License: LGPL-2.1-or-later
226 lines
6.0 KiB
C++
226 lines
6.0 KiB
C++
// BitlDecoder.h -- the Least Significant Bit of byte is First
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#ifndef ZIP7_INC_BITL_DECODER_H
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#define ZIP7_INC_BITL_DECODER_H
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#include "../../../C/CpuArch.h"
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#include "../IStream.h"
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namespace NBitl {
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const unsigned kNumBigValueBits = 8 * 4;
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const unsigned kNumValueBytes = 3;
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const unsigned kNumValueBits = 8 * kNumValueBytes;
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const UInt32 kMask = (1 << kNumValueBits) - 1;
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#if !defined(Z7_BITL_USE_REVERSE_BITS_TABLE)
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#if 1 && defined(MY_CPU_ARM_OR_ARM64) \
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&& (defined(MY_CPU_ARM64) || defined(__ARM_ARCH_6T2__) \
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|| defined(__ARM_ARCH) && (__ARM_ARCH >= 7)) \
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&& (defined(__GNUC__) && (__GNUC__ >= 4) \
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|| defined(__clang__) && (__clang_major__ >= 4))
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#define Z7_BITL_USE_REVERSE_BITS_INSTRUCTION
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#elif 1
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#define Z7_BITL_USE_REVERSE_BITS_TABLE
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#endif
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#endif
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#if defined(Z7_BITL_USE_REVERSE_BITS_TABLE)
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extern Byte kReverseTable[256];
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#endif
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inline unsigned ReverseBits8(unsigned i)
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{
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#if defined(Z7_BITL_USE_REVERSE_BITS_TABLE)
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return kReverseTable[i];
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#elif defined(Z7_BITL_USE_REVERSE_BITS_INSTRUCTION)
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// rbit is available in ARMv6T2 and above
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asm ("rbit "
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#if defined(MY_CPU_ARM)
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"%0,%0" // it uses default register size,
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// but we need 32-bit register here.
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// we must use it only if default register size is 32-bit.
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// it will work incorrectly for ARM64.
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#else
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"%w0,%w0" // it uses 32-bit registers in ARM64.
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// compiler for (MY_CPU_ARM) can't compile it.
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#endif
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: "+r" (i));
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return i >> 24;
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#else
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unsigned
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x = ((i & 0x55) << 1) | ((i >> 1) & 0x55);
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x = ((x & 0x33) << 2) | ((x >> 2) & 0x33);
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return ((x & 0x0f) << 4) | (x >> 4);
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#endif
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}
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/* TInByte must support "Extra Bytes" (bytes that can be read after the end of stream
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TInByte::ReadByte() returns 0xFF after the end of stream
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TInByte::NumExtraBytes contains the number "Extra Bytes"
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Bitl decoder can read up to 4 bytes ahead to internal buffer. */
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template<class TInByte>
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class CBaseDecoder
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{
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protected:
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unsigned _bitPos;
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UInt32 _value;
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TInByte _stream;
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public:
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bool Create(UInt32 bufSize) { return _stream.Create(bufSize); }
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void SetStream(ISequentialInStream *inStream) { _stream.SetStream(inStream); }
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void ClearStreamPtr() { _stream.ClearStreamPtr(); }
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void Init()
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{
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_stream.Init();
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_bitPos = kNumBigValueBits;
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_value = 0;
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}
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// the size of portion data in real stream that was already read from this object.
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// it doesn't include unused data in BitStream object buffer (up to 4 bytes)
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// it doesn't include unused data in TInByte buffers
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// it doesn't include virtual Extra bytes after the end of real stream data
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UInt64 GetStreamSize() const
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{
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return ExtraBitsWereRead() ?
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_stream.GetStreamSize():
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GetProcessedSize();
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}
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// the size of virtual data that was read from this object.
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UInt64 GetProcessedSize() const { return _stream.GetProcessedSize() - ((kNumBigValueBits - _bitPos) >> 3); }
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bool ThereAreDataInBitsBuffer() const { return this->_bitPos != kNumBigValueBits; }
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Z7_FORCE_INLINE
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void Normalize()
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{
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for (; _bitPos >= 8; _bitPos -= 8)
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_value = ((UInt32)_stream.ReadByte() << (kNumBigValueBits - _bitPos)) | _value;
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}
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Z7_FORCE_INLINE
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UInt32 ReadBits(unsigned numBits)
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{
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Normalize();
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UInt32 res = _value & ((1 << numBits) - 1);
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_bitPos += numBits;
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_value >>= numBits;
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return res;
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}
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bool ExtraBitsWereRead() const
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{
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return (_stream.NumExtraBytes > 4 || kNumBigValueBits - _bitPos < (_stream.NumExtraBytes << 3));
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}
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bool ExtraBitsWereRead_Fast() const
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{
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// full version is not inlined in vc6.
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// return _stream.NumExtraBytes != 0 && (_stream.NumExtraBytes > 4 || kNumBigValueBits - _bitPos < (_stream.NumExtraBytes << 3));
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// (_stream.NumExtraBytes > 4) is fast overread detection. It's possible that
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// it doesn't return true, if small number of extra bits were read.
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return (_stream.NumExtraBytes > 4);
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}
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// it must be fixed !!! with extra bits
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// UInt32 GetNumExtraBytes() const { return _stream.NumExtraBytes; }
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};
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template<class TInByte>
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class CDecoder: public CBaseDecoder<TInByte>
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{
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UInt32 _normalValue;
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public:
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void Init()
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{
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CBaseDecoder<TInByte>::Init();
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_normalValue = 0;
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}
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Z7_FORCE_INLINE
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void Normalize()
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{
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for (; this->_bitPos >= 8; this->_bitPos -= 8)
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{
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const unsigned b = this->_stream.ReadByte();
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_normalValue = ((UInt32)b << (kNumBigValueBits - this->_bitPos)) | _normalValue;
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this->_value = (this->_value << 8) | ReverseBits8(b);
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}
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}
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Z7_FORCE_INLINE
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UInt32 GetValue(unsigned numBits)
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{
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Normalize();
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return ((this->_value >> (8 - this->_bitPos)) & kMask) >> (kNumValueBits - numBits);
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}
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Z7_FORCE_INLINE
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UInt32 GetValue_InHigh32bits()
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{
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Normalize();
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return this->_value << this->_bitPos;
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}
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Z7_FORCE_INLINE
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void MovePos(size_t numBits)
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{
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this->_bitPos += (unsigned)numBits;
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_normalValue >>= numBits;
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}
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Z7_FORCE_INLINE
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UInt32 ReadBits(unsigned numBits)
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{
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Normalize();
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UInt32 res = _normalValue & ((1 << numBits) - 1);
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MovePos(numBits);
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return res;
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}
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void AlignToByte() { MovePos((32 - this->_bitPos) & 7); }
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Z7_FORCE_INLINE
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Byte ReadDirectByte() { return this->_stream.ReadByte(); }
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Z7_FORCE_INLINE
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size_t ReadDirectBytesPart(Byte *buf, size_t size) { return this->_stream.ReadBytesPart(buf, size); }
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Z7_FORCE_INLINE
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Byte ReadAlignedByte()
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{
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if (this->_bitPos == kNumBigValueBits)
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return this->_stream.ReadByte();
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Byte b = (Byte)(_normalValue & 0xFF);
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MovePos(8);
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return b;
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}
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// call it only if the object is aligned for byte.
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Z7_FORCE_INLINE
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bool ReadAlignedByte_FromBuf(Byte &b)
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{
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if (this->_stream.NumExtraBytes != 0)
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if (this->_stream.NumExtraBytes >= 4
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|| kNumBigValueBits - this->_bitPos <= (this->_stream.NumExtraBytes << 3))
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return false;
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if (this->_bitPos == kNumBigValueBits)
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return this->_stream.ReadByte_FromBuf(b);
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b = (Byte)(_normalValue & 0xFF);
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MovePos(8);
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return true;
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}
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};
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}
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#endif
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